Instant Spells - The following spells have an instant effect.
Rune Spells - The following spells can turn a Blank Rune into one or more spell runes.
Spell |
Spell Name |
Magic Level |
Mana |
Need Learn |
Vocations |
Cost |
 |
Light |
0 |
20 |
Yes |
Knights, Druids, Paladins, Sorcerers |
100 |
 |
Find Person |
0 |
20 |
Yes |
Knights, Druids, Paladins, Sorcerers |
80 |
 |
Magic Rope |
0 |
20 |
Yes |
Knights, Druids, Paladins, Sorcerers |
200 |
 |
Food |
0 |
30 |
Yes |
Druids, Paladins |
150 |
 |
Light Healing |
1 |
25 |
Yes |
Knights, Druids, Paladins, Sorcerers |
170 |
 |
Light Magic Missile |
1 |
40 |
Yes |
Paladins, Druids, Sorcerers |
200 |
 |
Fire Field |
1 |
60 |
Yes |
Druids, Sorcerers |
500 |
 |
Poison Field |
2 |
50 |
Yes |
Druids, Sorcerers |
300 |
 |
Force Strike |
2 |
20 |
Yes |
Druids, Sorcerers |
600 |
 |
Antidote |
2 |
30 |
Yes |
Knights, Druids, Paladins, Sorcerers |
150 |
 |
Intense Healing |
2 |
40 |
Yes |
Druids, Paladins, Sorcerers |
350 |
 |
Conjure Arrow |
2 |
40 |
Yes |
Paladins |
450 |
 |
Flame Strike |
3 |
20 |
Yes |
Druids, Sorcerers |
800 |
 |
Challenge |
3 |
30 |
Yes |
Knights |
2000 |
 |
Levitate |
3 |
50 |
Yes |
Knights, Druids, Paladins, Sorcerers |
500 |
 |
Great Light |
3 |
60 |
Yes |
Knights, Druids, Paladins, Sorcerers |
500 |
 |
Heavy Magic Missile |
3 |
70 |
Yes |
Druids, Paladins, Sorcerers |
600 |
 |
Energy Strike |
4 |
20 |
Yes |
Druids, Sorcerers |
800 |
 |
Magic Shield |
4 |
50 |
Yes |
Paladins, Druids, Sorcerers |
450 |
 |
Intense Healing Rune |
4 |
50 |
Yes |
Druids |
600 |
 |
Haste |
4 |
60 |
Yes |
Knights, Druids, Paladins, Sorcerers |
600 |
 |
Antidote Rune |
5 |
50 |
Yes |
Druids |
600 |
 |
Fireball |
5 |
60 |
Yes |
Druids, Paladins, Sorcerers |
800 |
 |
Conjure Poisoned Arrow |
5 |
70 |
Yes |
Paladins |
700 |
 |
Energy Field |
5 |
80 |
Yes |
Druids, Sorcerers |
700 |
 |
Berserk |
5 |
150 |
Yes |
Knights |
2500 |
 |
Destroy Field |
6 |
60 |
Yes |
Druids, Paladins, Sorcerers |
350 |
 |
Conjure Bolt |
6 |
70 |
Yes |
Paladins |
750 |
 |
Heal Friend |
7 |
70 |
Yes |
Druids |
800 |
 |
Animate Dead |
7 |
300 |
Yes |
Sorcerers |
1200 |
 |
Fire Wave |
7 |
80 |
Yes |
Sorcerers |
850 |
 |
Envenom |
7 |
100 |
Yes |
Druids |
1000 |
 |
Ultimate Healing |
8 |
80 |
Yes |
Paladins, Druids, Sorcerers |
1000 |
 |
Strong Haste |
8 |
100 |
Yes |
Druids, Sorcerers |
1300 |
 |
Desintegrate |
8 |
100 |
Yes |
Paladins, Druids, Sorcerers |
900 |
 |
Poison Bomb |
8 |
130 |
Yes |
Druids, Sorcerers |
1000 |
 |
Great Fireball |
9 |
120 |
Yes |
Druids, Sorcerers |
1200 |
 |
Fire Bomb |
9 |
150 |
Yes |
Druids, Sorcerers |
1500 |
 |
Energy Beam |
10 |
100 |
Yes |
Sorcerers |
1000 |
 |
Creature Illusion |
10 |
100 |
Yes |
Druids, Sorcerers |
1000 |
 |
Convince Creature |
10 |
100 |
Yes |
Druids |
800 |
 |
Conjure Explosive Arrow |
10 |
120 |
Yes |
Paladins |
1000 |
 |
Energy Bomb |
10 |
220 |
Yes |
Sorcerers |
2300 |
 |
Ultimate Healing Rune |
11 |
110 |
Yes |
Druids |
1500 |
 |
Chameleon |
11 |
150 |
Yes |
Druids |
1300 |
 |
Poison Wall |
11 |
160 |
Yes |
Druids, Sorcerers |
1600 |
 |
Ultimate Light |
12 |
140 |
Yes |
Druids, Sorcerers |
1600 |
 |
Explosion |
12 |
145 |
Yes |
Druids, Sorcerers |
1800 |
 |
Cancel Invisibility |
12 |
200 |
Yes |
Sorcerers |
1600 |
 |
Soulfire |
13 |
150 |
Yes |
Druids, Sorcerers |
1800 |
 |
Fire Wall |
13 |
200 |
Yes |
Druids, Sorcerers |
2000 |
 |
Wild Growth |
13 |
220 |
Yes |
Druids |
2000 |
 |
Power Bolt |
14 |
200 |
Yes |
Paladins |
2000 |
 |
Great Energy Beam |
14 |
200 |
Yes |
Sorcerers |
1600 |
 |
Magic Wall |
14 |
250 |
Yes |
Sorcerers |
2100 |
 |
Invisible |
15 |
220 |
Yes |
Druids, Paladins, Sorcerers |
1000 |
 |
Undead Legion |
15 |
250 |
Yes |
Druids |
2000 |
 |
Summon Creature |
16 |
Depends |
Yes |
Druids, Sorcerers |
2000 |
 |
Energy Wall |
18 |
250 |
Yes |
Druids, Sorcerers |
2500 |
 |
Mass Healing |
19 |
150 |
Yes |
Druids |
2200 |
 |
Energy Wave |
20 |
250 |
Yes |
Sorcerers |
2500 |
 |
Enchant Staff |
22 |
80 |
Yes |
Sorcerers |
2000 |
 |
Sudden Death |
25 |
220 |
Yes |
Sorcerers |
3000 |
 |
Poison Storm |
28 |
400 |
Yes |
Druids |
3400 |
 |
Paralyze |
35 |
Conjure 600, Shoot 900 |
Yes |
Druids |
1900 |
 |
Ultimate Explosion |
40 |
800 |
Yes |
Sorcerers |
8000 |